Hello
I want to adjust a smartpart with "DEFINE MATERIAL" texture, but I do not know how to new Cinerender information, for example to define texture BUMP and reflection.
Here is what I did today, but I am not satisfied with the result
DEFINE MATERIAL "Ral_5014" 0 , ! couleur RVB [0.0 à 1.0] ( 108 / 255 ) , ( 124 / 255 ) , ( 152 / 255 ) , 0 , ! ambient coefficient [0.0..1.0] 0 , ! diffuse coefficient [0.0..1.0] 0.92 , !Brillance [0.0..1.0] 0 , ! Transparence coeff. [0.0..1.0] 50 ! Réflexion [0.0..100.0]
DEFINE MATERIAL "Ral_1015" 20 , ( 233 / 255 ) , ( 214 / 255 ) , ( 186 / 255 ) , ! surface RGB [0.0..1.0] 1 , ! ambient coefficient [0.0..1.0] 1 , ! diffuse coefficient [0.0..1.0] 0.2 , !Brillance [0.0..1.0] 0 , ! Transparence coeff. [0.0..1.0] 5 , ! Réflexion [0.0..100.0] 0 , ! Transparence atten. [0.0..4.0] 1 , 1 , 1 , ! Brillance RGB [0.0..1.0] 1 , 1 , 1 , ! emission RGB [0.0..1.0] 1 , ! emission atten. [0.0..65.5] 1 , !fill index 1 !color index
I believe that my setting are former and more adapt to the new settings CineRender, can you help me has adjust them.
Thanks for your help
Olivier1